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We Become What We Behold is a brief, thought-provoking interactive experience by Nicky Case that explores how media cycles can amplify minor divisions and spark viral outrage. Set in a world populated by simple circles and squares walking around, you play as a photographer capturing snapshots of their daily interactions. By choosing which moments to broadcast on the central television screen, you directly shape public opinion and behavior.
A playthrough lasts only about five minutes, but it serves as a powerful commentary on how division, fear, and sensationalism can feed into one another. As the crowd reacts to the stories you highlight, you watch simple misunderstandings spiral into full-scale conflict. It is a sharp, artistic look at the loop between media creators and the audiences they influence.
Controls
The controls are simple point-and-click actions:
- Mouse Movement: Drag your mouse to position the camera viewfinder over any area of the screen.
- Left-Click: Press the left mouse button to take a photo.
Tips
- Watch the TV feedback: The text displayed on the central television screen tells you exactly how the public is interpreting your photos.
- Look for unique events: Keep an eye out for characters behaving differently from the rest of the crowd—such as a square in a top hat, a couple in love, or someone shouting—to trigger new story beats.
- Normal pictures do nothing: Photographing ordinary, peaceful walks will simply result in the TV showing "nothing happens," which keeps the cycle stationary. Try to find active or unusual moments.
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