About We Become What We Behold

We Become What We Behold is a brief, thought-provoking interactive experience by Nicky Case that explores how media cycles can amplify minor divisions and spark viral outrage. Set in a world populated by simple circles and squares walking around, you play as a photographer capturing snapshots of their daily interactions. By choosing which moments to broadcast on the central television screen, you directly shape public opinion and behavior.

A playthrough lasts only about five minutes, but it serves as a powerful commentary on how division, fear, and sensationalism can feed into one another. As the crowd reacts to the stories you highlight, you watch simple misunderstandings spiral into full-scale conflict. It is a sharp, artistic look at the loop between media creators and the audiences they influence.

Controls

The controls are simple point-and-click actions:

  • Mouse Movement: Drag your mouse to position the camera viewfinder over any area of the screen.
  • Left-Click: Press the left mouse button to take a photo.

Tips

  • Watch the TV feedback: The text displayed on the central television screen tells you exactly how the public is interpreting your photos.
  • Look for unique events: Keep an eye out for characters behaving differently from the rest of the crowd—such as a square in a top hat, a couple in love, or someone shouting—to trigger new story beats.
  • Normal pictures do nothing: Photographing ordinary, peaceful walks will simply result in the TV showing "nothing happens," which keeps the cycle stationary. Try to find active or unusual moments.

We Become What We Behold FAQ

How long does it take to play We Become What We Behold?
A single playthrough of the game takes about 5 minutes to complete, though you can replay it to see how different photos affect the crowd's behaviors.
Can you play We Become What We Behold on mobile?
Yes. The game works in mobile browsers by using touch screen taps to direct the camera viewfinder and capture snapshots of the crowd.
Who developed We Become What We Behold?
The game was created by Nicky Case, an independent developer known for creating interactive, educational, and thought-provoking web games.

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