Tomb of the Mask 2 sends you sliding through a vertical maze one direction at a time. Tap an arrow key or swipe, and your masked climber shoots off in that line until it hits a wall or an obstacle — there's no walking speed to manage, so every move is really a decision about which corridor to commit to next.
The mazes are packed with spikes, saws, and instant-fail hazards, so a single careless slide ends a run fast. The mask itself is the payoff: wearing it lets your climber scale walls and blast through tight sections at a friskier pace, which is exactly why a wrong turn near a hazard cluster feels so costly.
Controls
Move with the arrow keys, or swipe/drag on a touchscreen. Your character keeps sliding in the chosen direction until it hits something solid, so aim before you commit rather than trying to correct mid-slide.
Tips
- Look one or two corners ahead before you slide — since you can't stop early, you need to know what's waiting around the next wall.
- Only detour for coins and dots that sit directly on a safe line; chasing one into a hazard-heavy corner isn't worth it.
- When a stretch is thick with spikes, take the slower, walled-in route instead of the shortest one.
It suits short, replayable sessions more than long ones — each maze is over in a minute or two, which makes it easy to jump back in for one more run after a bad slide.
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