About Temple Run 2 - Play Online for Free! | Poki

Temple Run 2 drops you back into the jungle mid-sprint, one misstep from a giant demon monkey's grip. You're an explorer who just grabbed a cursed idol, and the only way out is forward: a winding cliffside track full of gaps, fire pits, tilting bridges and mine carts, with the path branching every few seconds. There's no attack button and no pause between turns — you read the track a split-second ahead and react, and a single bad landing ends the run.

Coins scattered along the track buy permanent upgrades and unlock new runners, while power-ups picked up mid-run — a coin magnet, a temporary shield, a speed boost that barrels through obstacles, or a head start after a fall — turn a short run into a long one. The track loops through jungle, mines and sky environments that unlock as you rack up distance, so the game keeps introducing new hazards well after you've learned the basics.

Controls

  • Left / Right arrow (or A / D) — turn or shift lanes
  • Up arrow (or W) — jump over gaps and low obstacles
  • Down arrow (or S) — slide under barriers

Tips

  • Turns and jumps come in pairs on tight corners — a turn immediately followed by a jump prompt is common near mine sections, so don't relax the instant you clear the first one.
  • Save a coin magnet for straightaways rather than using it the moment you find it; it's wasted on a stretch with no coins ahead.
  • A shield absorbs exactly one hit, so treat it as a free pass through the next hazard, not a reason to stop reading the track.
  • Falling isn't always fatal — a head start power-up can revive your run, so don't restart out of habit the moment you slip.

It's built for short, replayable bursts rather than a fixed level list, which suits anyone who wants a quick reflex challenge they can drop back into for thirty seconds or thirty minutes.

Temple Run 2 - Play Online for Free! | Poki FAQ

What are the controls?
Arrow keys (or WASD): left/right to turn, up to jump, down to slide under obstacles.
Is there an ending or is it endless?
It's endless — the track keeps generating and getting faster the further you run, so the goal is distance and coins rather than finishing a level.
What do the power-ups do?
Coin magnets pull in nearby coins, shields block one hit, boosts let you smash through obstacles briefly, and a head start can save you right after a fall.
Can I play with just a mouse or touch?
It's built around quick directional inputs, so a keyboard with arrow keys gives the most reliable timing on turns and jumps.

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