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Stupidella 2 continues the point-and-click puzzle series about Cinderella's midnight curse: once the clock strikes twelve, she turns back into "Stupidella," and every scene drops her into an absurd situation with no obvious way out. Across 25 levels she ends up fixing a car, fending off aliens, catching a ghost, and scenarios that have nothing in common except that the solution is never the sensible one.
The point of each level isn't logic, it's lateral thinking — clicking around the scene to find the one weird interaction that actually works. Getting stuck is part of the format, and the game leans into the joke of a solution being deliberately ridiculous rather than punishing you for not seeing it.
Controls
Mouse only: click around each scene to try interactions until you find the one that solves the level.
Tips
- If a level doesn't budge, click on everything in the scene rather than just the obvious object — the solution is often the least logical option available.
- Use the hint if you're stuck for more than a minute or two; the puzzles are built to be surprising, not fair, so there's no shame in a nudge.
- Read the scene for a visual joke before clicking — the setup often telegraphs the punchline.
Best played in short bursts, one or two levels at a time, since each one is a self-contained gag rather than part of a longer puzzle chain.
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