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OvO Dimensions is a speed-focused platformer starring a minimalist stickman who has to cross a run of obstacle courses using nothing but momentum. There's no combat and no story to follow; you're reading the level half a second ahead of your character, chaining a slide into a jump into a wall bounce to keep from losing speed.
Each stage is short but built around one idea: actions link together for more than they'd do alone. Jumping out of a slide carries extra height, bouncing between two walls keeps you airborne longer than a single jump would, and diving off a ledge into a roll saves the fall damage a flat landing would cost you. Levels get harder by asking you to string more of these together without a mistake, which is why people tend to replay them for a faster finish rather than to see what's next.
Controls
Arrow keys move and steer the stickman in any direction; the in-game menu lets you remap them if you'd rather use WASD. On phone and tablet, on-screen touch buttons take over automatically.
Tips
- Jump the instant you come out of a slide - the extra height is free if you time it, and a late jump loses it.
- Wall bounces work best as a quick tap-off, not a hold; touching a wall and jumping right away carries more speed than clinging to it.
- If a section keeps beating you, land it clean once at a slower pace before trying to chain it at full speed - the moves matter more than the pace at first.
It suits quick sessions well: rounds are short enough to fit a break, but precise enough that players who like shaving seconds off a run will stick around.
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