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This one keeps things simple: you're a circle on a dark canvas, and eight orange dots are scattered around you. Touch a dot and it's worth ten points, then reappears somewhere new. That's the whole loop, and it's over almost as soon as you understand it.
There's no level to clear, no lives to lose and no end screen — just a running score in the top corner that goes up for as long as you keep chasing dots. It plays more like a warm-up reflex drill than a full game: something to click into for thirty seconds between tabs, not something that asks for a session.
Controls
- Arrow keys or WASD — move your circle around the canvas
- Mouse — move the cursor and your circle follows it directly
Tips
- The mouse gives you direct, pixel-precise positioning, while the keyboard moves you at a fixed speed — switch to the mouse when a dot spawns right at the edge of the canvas.
- Dots respawn the instant you touch one, so there's no benefit to planning a route — just chase whichever is closest.
Good for a quick, no-instructions distraction rather than a game you'll come back to for depth.
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