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Stickman Parkour 2: Lucky Block is a fast, physics-light platformer built around one simple race: you against an AI stickman running the same course. Every level is a tight obstacle run — ledges to catch, TNT to dodge, ice patches that kill your grip, and slime pads that launch you further than a normal jump ever could. Reach the portal first and the level's done; fall or hit a hazard and you're restarting from the top.
The first 70 of the game's 80 levels are pure parkour skill — timing double jumps, reading a course fast enough to beat your AI rival to the finish. The last ten, levels 71 through 80, swap in the mechanic the title is named for: Lucky Blocks. Break one open mid-run and you get something random — a coin bonus, a shield, a magnet, even a jetpack — or something that ends your run instantly, like a bomb, spikes, or poison. Those closing levels turn a clean skill test into a gamble every few seconds.
Controls
- A/D or Left/Right arrow keys — move
- W or Up arrow key — jump (hold or tap again for a double jump)
Tips
- Slime blocks give a bigger boost than a regular jump — aim for them over wide gaps instead of trying to clear the distance yourself.
- Ice sections kill your traction, so commit to a direction before you hit one rather than trying to steer mid-slide.
- In the Lucky Block levels (71-80), don't break a block right before a jump you need to land — a bad pull can kill your run at the worst possible moment.
- The AI opponent runs the course at a fixed pace, so a clean, mistake-free run matters more than rushing.
It's a good fit for short sessions — each level is over in well under a minute, win or lose, which makes it easy to keep going for "just one more."
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