About Repuls.io

Repuls.io is a low-poly multiplayer shooter from Docski, and its twist is that your character never fully stops moving. You're always drifting forward, so aiming and staying alive both come down to managing that momentum instead of freezing behind cover.

Matches split between team objectives and solo score-chasing: capture the flag, hold a team control point, team deathmatch, or free-for-all, each earning XP toward your level. A grappling hook lets you swing across the arena for a flanking angle or a fast escape, and the weapon locker runs from shotguns to sniper rifles, so a run-and-gun playstyle and a patient long-range one are both viable.

Controls

  • WASD - move
  • Left click - shoot
  • Right click - aim down sights
  • Q - melee strike
  • 1 - switch weapon
  • 2 - throw grenade
  • R - reload
  • Space - jump
  • E - use / pick up

Tips

  • Since your character keeps drifting, strafe rather than trying to stand still to line up a shot.
  • Snipers reward pre-aiming choke points; shotguns reward using the grapple to close distance fast.
  • Free-for-all is the faster way to rack up XP if you just want kills, not objective play.

It runs straight in the browser with nothing to install, and suits anyone who wants quick FPS matches without the setup of a full multiplayer shooter.

Repuls.io FAQ

Why can't I stand still in Repuls.io?
Your character keeps drifting forward by design — it's the game's core mechanic, forcing you to aim while managing momentum instead of camping in one spot.
What game modes does Repuls.io have?
Capture the flag, team control point, and team deathmatch for team play, plus a free-for-all mode if you'd rather chase kills solo.
What does the grappling hook do?
It lets you swing across the map to flank enemies, reach higher ground, or make a quick escape when a fight turns against you.
Do I need to download anything to play?
No — Repuls.io runs directly in your browser, no install required.

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