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Going Up Rooftop is a 3D parkour game about climbing higher, one building at a time. You start at street level and work your way up a skyline of rooftops, judging each gap by eye and timing a leap, a wall climb, or a flip to land safely on the next ledge.
There's no combat and nothing to collect here — just the rhythm of running, jumping, and recovering your footing before the next rooftop arrives. Miss the timing and you fall; land it and the course keeps climbing, so a session is really a string of split-second decisions strung one after another.
Controls
- Move: WASD or the arrow keys
- Camera: mouse to look around
Tips
- Jump right at the edge of a rooftop rather than a step early — starting the leap too soon is the easiest way to come up short.
- Save the wall climb for gaps a straight jump clearly won't cover, instead of trying to force a stretch jump across them.
It suits anyone who wants a quick, reflex-driven runner they can drop into for a few minutes at a time rather than a long session.
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