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Glitch Dash is a first-person reflex game from solo Swedish developer David Marquardt: you're carried forward automatically through an abstract, neon-lit corridor and have to dodge whatever the level throws at you — swinging hammers, axes, and laser barriers — using nothing but quick lateral movement and timed jumps.
There's no story or padding, just an escalating obstacle course the game itself bills as "The Impossible Runner." Diamonds are scattered through each stage as an optional collectible for players chasing a cleaner run, not something you need to survive.
Controls
Move left and right with the Arrow Keys and jump with Spacebar.
It's built for short, high-intensity attempts rather than a relaxed session — expect to restart often, and treat every death as information about what's coming next.
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