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Unpuzzle is a tap-driven puzzle game by developer Pavlo Sich, built around one simple rule: every piece on the board wants to leave, and your job is to figure out the order that lets it. Instead of dragging anything, you tap a piece and it automatically slides out in its own direction — pulling a tightly packed structure apart like a jigsaw running in reverse. A board looks impossible at a glance, but each piece only has one legal move at a time, so the puzzle is really about sequencing rather than dexterity.
The 150 levels layer on that idea gradually. Blue arrow pieces can only slide the one way they're pointing. Red pieces stay locked until a set number of moves have happened elsewhere on the board, then flip to white and become movable. Pieces outlined in red rotate in place instead of sliding straight out. Blue dots are paired and always move together. Yellow triangles flip the rule around — any piece that crashes into one is destroyed, which is sometimes the fastest way to clear something blocking your path. There's no clock in Classic Mode, so the whole thing plays at a calm, thinking pace.
Controls
Tap or click a piece to move it in its allowed direction — there's no dragging involved. The same tap works with touch on phone and tablet.
Tips
- Check the constrained pieces first — arrows, red pieces and rotating outlines only ever have one legal move, and that often tells you the correct order to work in.
- A piece that looks stuck now can open up once you clear something else, so don't assume a level is unsolvable just because the obvious move isn't available yet.
- Use a yellow triangle on purpose — sending an unwanted piece into one removes it from the board instead of just being a hazard to avoid.
- If you get stuck, use a hint rather than guessing randomly — Classic Mode isn't timed, so there's no cost to slowing down and reading the board.
It suits anyone who wants a quiet logic puzzle to chip away at in short sessions; Fast Mode is there in the in-game menu if you'd rather add a timer and some pressure.
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