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Nano War puts you in charge of the body's own defenses. The board is a map of round cells scattered across a small arena: some are yours, some are neutral, and the rest have already turned infected. Every cell slowly builds up a stockpile of units on its own, and the whole game comes down to one move repeated fast — drag a line from a cell you control to one you want, and a wave of units streams over to fight for it.
A level rarely lasts more than a couple of minutes, but it rewards reading the board rather than clicking everything at once. Grab the open neutral cells early while they're cheap to take, then turn your combined strength on the infected ones before they grow too large to crack. Losing a cell mid-fight can flip the whole level, so the tension is less about reflexes and more about not overcommitting.
Controls
Mouse or touch only. Click (or tap) one of your cells and drag to another cell, then release to send a wave of units at it. Release over an enemy or neutral cell to attack it, or over one of your own cells to reinforce it.
Tips
- Take neutral cells first — they add to your total for free, before you spend units fighting for infected ones.
- Some infected cells grow a shield that absorbs your first wave completely; send a second, larger wave right behind it instead of trickling units in one at a time.
- Special antibody cells can convert a target outright rather than just draining it — save them for the toughest cell on the board.
- Spreading attacks across three cells at once usually loses to committing everything to one, since a half-strength wave often can't finish the capture.
It suits short sessions well — a level or two on a break rather than a long sit-down run — and needs nothing beyond a browser to play.
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