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Falling Fruits is an incremental clicker built around a simple defensive loop: fruit rains down from the top of the screen, and it is your job to stop it before it piles up, using a lineup of attack towers you place and upgrade over time.
Every fruit you pop pays out cash, which goes straight back into new towers and upgrades, so the early minutes of clicking around the edges gradually turn into a self-sustaining setup that clears bigger waves with less direct effort from you. It suits short check-ins as much as longer sessions — spend what you have earned, watch the next wave, and see how far your towers can carry you before you need to step back in.
Controls
Left-click and right-click to interact — that is the entire control scheme, and it works the same with mouse on desktop or touch on mobile and tablet.
It suits players who like incremental and idle games they can dip into for a few minutes at a time without needing to learn anything first. Falling Fruits was developed by LeimurGames.
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